Papers
Mark J. Harris and Anselmo Lastra, Real-Time Cloud Rendering. Computer Graphics Forum (Eurographics 2001 Proceedings), 20(3):76-84, September 2001. [PDF]

Mark J. Harris Real-Time Cloud Rendering for Games. Proceedings of Game Developers Conference 2002. March 2002. [PDF]

Talks
Mark J. Harris Real-Time Cloud Rendering for Games. Presented at Game Developers Conference 2002. March 2002. [ZIP includes Powerpoint Slides with Flash Content]